


Dedicated servers
for Unity … in seconds
Upload your game's dedicated server build. We'll host it and give you dashboards to manage your wipe-cycles and player experience.
Drop a build folder here
or click to choose from disk
On desktop, drag & drop your server build folder here

Steam Game
Server Details
OnlineResource Usage
Console
[INFO] Server started on :7777
[CONN] Player_42 connected
[CONN] xNova joined
[WARN] High memory usage
[INFO] Auto-save complete
[CONN] ShadowDev connected
Game Configuration
Save ChangesServer Name
Max Players
Game Port
RCON Port
Server Executable
Save Folder
Startup Arguments
Three steps to go live
Simply connect your build folder, pick your server size, and press a button.
Pick a machine
Choose your region, RAM, and CPU. We show live availability and pricing.
Upload your build
Drag & drop your build folder, connect via Steam, or push from CI/CD.
Start your server
One click to go live. See logs stream immediately. Free tier with 1 hr/month.
Everything you need to ship servers
All the automations games like Rust, DayZ, and Minecraft use — built in from day one.
Manage Your Wipe-Cycle
Schedule and automate wipe-cycles like Rust and DayZ. Configure auto-restarts and entity wipes.
Remote Console & Dashboard
View Unity logs and run admin commands remotely. Monitor status, player count, and game config in real-time.
Self-Revive & Crash Recovery
Servers automatically recover from Unity crashes. Always-online with point-in-time rollbacks.
Scale Specs in One Click
Upgrade RAM, CPU, and storage without migrating. Scale up or down as your community grows.
DDOS Protection & Firewalls
Specialized IP protection. Swap IPs easily and never lose admin access due to bad actors.
Discord Integration
Get crash notifications, player events, and server status updates directly in your Discord server.
Up to 500 CCU Per Server
Stay online for months with 10 to 1000s of concurrent users. Built for persistent worlds.
Full Filesystem Access
Browse and manage server files through a virtual filesystem. Run commands without SSH.
Full Game Configuration
Configure startup arguments, server name, ports, and game settings from your dashboard.
Seamless Updates
Deploy updates to all servers at once. Steam integration: auto-update after pushing to Steam.
Dev / Official / Community
Host dev, staging, and official servers. Coming soon: get paid when your community hosts through us.
One-Click SQL Database
Spin up a SQL database on your game server machine. Store persistent player data safely.
Simple, transparent pricing
Dedicated bare metal servers. All plans include every feature.
Dedicated
Bare Metal Starter
32 GB RAM · 4 vCPU · 500 GB
Dedicated hardware, no shared resources
Get StartedDedicated
Bare Metal Standard
64 GB RAM · 8 vCPU · 1000 GB
Full dedicated server for serious hosting
Get StartedDedicated
Bare Metal Performance
128 GB RAM · 16 vCPU · 2000 GB
High-core server for multiple large worlds
Get StartedDedicated
Bare Metal Elite
256 GB RAM · 32 vCPU · 4000 GB
Enterprise-grade, maximum bare metal power
Get StartedWe save you time & money
Weeks to months of sysadmin work
We handle DNS, firewalls, ports, Steam integration, RCON, and watcher services.
Custom lifecycle scripts — free
Other providers make you write your own. We'll write Unity integrations for you. Just create a request.
$100s on generalized clouds
We're purpose-built for game servers. No paying for services you don't need.
$1000s on security
Specialized IP protection, DDOS mitigation, and firewalls are included in every plan.
How we compare
Other options exist, but none are purpose-built for persistent Unity game servers.
| Feature | Numa Cloud | AWS EC2 | Hathora / Edgegap | OVH / Hetzner (bare metal) | GameLift / PlayFab | Pterodactyl / Pelican |
|---|---|---|---|---|---|---|
| Persistent worlds | ||||||
| Web dashboard | ||||||
| Unity-ready | ||||||
| Wipe-cycle management | ||||||
| Self-revive / crash recovery | ||||||
| No Docker / Linux knowledge | ||||||
| Pricing | From $9/mo | Very expensive | Per-match pricing | Cheap, but DIY | Per-session | Free (self-host) |